Seedance 2.5 Camera Control - Movement & Fixed Camera
Direct Seedance 2.5 camera movement — push-in, tracking, orbit — or lock it with camera_fixed. Build director-grade prompts and API requests for free.
Describe your scene — Seedance 2.5 generates up to 30 seconds of native audio-visual output.
Tip: put spoken dialogue in "double quotes" for better synced audio.
a cinematic scene. with natural ambient sound.
{
"model": "dreamina-seedance-2-5-260628",
"content": [
{
"type": "text",
"text": "a cinematic scene. with natural ambient sound."
}
],
"resolution": "720p",
"ratio": "16:9",
"duration": 10,
"generate_audio": true,
"camera_fixed": false,
"output_format": "mp4"
}Your files are processed locally in your browser. Nothing is uploaded to any server.
How to Control the Camera
Choose a Camera Move
Pick a movement like slow push-in, tracking shot or orbit. One clear camera instruction works better than several competing ones.
Or Lock the Camera
Toggle the fixed camera option to set camera_fixed in the request. This nudges Seedance 2.5 to hold a steady frame — useful for product shots and talking-head clips.
Copy and Generate
The builder folds your camera direction into both the prompt and the API body. Copy either and generate the shot on your Seedance 2.5 provider.
Camera Control FAQ
How do I control camera movement in Seedance 2.5?
State one clear camera instruction in the prompt, such as slow push-in, smooth tracking shot, orbit or crane up. Seedance 2.5 has strong prompt adherence, so a single decisive direction gives cleaner motion than stacking several movements together.
What does the camera_fixed parameter do?
Setting camera_fixed to true asks the model to hold a steady, locked-off frame instead of moving the camera. It is a soft constraint rather than an absolute lock, and it is a Seedance 2.5 feature not available on the 2.0 series.
Can I combine camera moves with a fixed subject?
Yes. Leave camera_fixed off and describe a camera move while keeping the subject's action simple, or turn camera_fixed on and let the subject move within a stable frame. Both approaches work — match it to the shot you want.